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An overview of what charities achieved during the second round of the Catalyst and The National Lottery Community Fund COVID-19 Digital Response Development programme.

In 2020 we launched the Catalyst and The National Lottery Community Fund COVID-19 Digital Response. This initiative aimed to help charities improve their digital capabilities. Here, we take a look at an overview of what charities achieved during the second round of the Development programme.

As part of the response, nineteen civil society organisations joined the programme. This programme supported charities to prototype and build their digital projects. All of the applicants had completed a discovery phase through previous programmes such as the Catalyst and The National Lottery Community Fund COVID-19 Digital Response Discovery programme, Explore or a Design Hop

Each charity received a grant ranging from £5,000 and £15,000 and was matched with a digital partner who received an average of £28,000 per contract to develop the solution. The cohort ran over ten weeks between January 2021 and April 2021. Here’s an overview of what each organisation achieved during this programme:

Age UK | An interactive platform to maximise volunteer involvement in services for older people across the Age UK network

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project. 


AVA (Against Violence and Abuse) | Building an online training platform for professionals supporting domestic abuse survivors

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project. 


Alive Activities Ltd | A teleconferencing platform for older people

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.


Community Action for Refugees and Asylum Seekers (CARAS)

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Citizens Advice Southampton - Validating an existing video hub solution providing advice to vulnerable

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Oxford Hub - Building a web application to manage volunteer-run phone support programmes in Oxford

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

CancerCare North Lancashire and South Cumbria - Therapeutic Minecraft world for teens affected by cancer and loss to connect with peers, youth workers and therapists.

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.


Galloway's Society for the Blind - Tackling digital isolation among visually impaired people in Lancashire

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.


Musiko Musika - Creating an e-learning platform for disadvantaged families with early years children

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Community Action:MK - A data collection and intelligence platform for the VCSE sector in Milton Keynes

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.


The Stroke Association - Creating a centralised digital platform for group volunteers to connect, access information and share resources

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Inclusion London - Enabling Deaf & Disabled People’s Organisations to amplify Disabled people's voices

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

REUSE NETWORK - E-commerce - online sales of reusable essentials

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

The Wildlife Trust for Lancashire, Manchester and North Merseyside - An integrated platform to support first online interactions with our green wellbeing service (Myplace)

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Age UK Oxfordshire - Create an online booking system for exercise classes, supported by an integrated database, using off-the-shelf tools

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Just Like Us - Prototyping an online resource database and training solution for educators delivering LGBT+ curriculum

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Chiltern Music Therapy - Prototyping a digital solution to support digital music therapy provision to vulnerable people

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.


The Co-operative College - Cooperative learning: digital disability engagement

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Turner Contemporary - Designing and piloting online creative engagement for over 65s

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Image by jplenio from Pixabay













In 2020 we launched the Catalyst and The National Lottery Community Fund COVID-19 Digital Response. This initiative aimed to help charities improve their digital capabilities. Here, we take a look at an overview of what charities achieved during the second round of the Development programme.

As part of the response, nineteen civil society organisations joined the programme. This programme supported charities to prototype and build their digital projects. All of the applicants had completed a discovery phase through previous programmes such as the Catalyst and The National Lottery Community Fund COVID-19 Digital Response Discovery programme, Explore or a Design Hop

Each charity received a grant ranging from £5,000 and £15,000 and was matched with a digital partner who received an average of £28,000 per contract to develop the solution. The cohort ran over ten weeks between January 2021 and April 2021. Here’s an overview of what each organisation achieved during this programme:

Age UK | An interactive platform to maximise volunteer involvement in services for older people across the Age UK network

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project. 


AVA (Against Violence and Abuse) | Building an online training platform for professionals supporting domestic abuse survivors

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project. 


Alive Activities Ltd | A teleconferencing platform for older people

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.


Community Action for Refugees and Asylum Seekers (CARAS)

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Citizens Advice Southampton - Validating an existing video hub solution providing advice to vulnerable

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Oxford Hub - Building a web application to manage volunteer-run phone support programmes in Oxford

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

CancerCare North Lancashire and South Cumbria - Therapeutic Minecraft world for teens affected by cancer and loss to connect with peers, youth workers and therapists.

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.


Galloway's Society for the Blind - Tackling digital isolation among visually impaired people in Lancashire

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.


Musiko Musika - Creating an e-learning platform for disadvantaged families with early years children

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Community Action:MK - A data collection and intelligence platform for the VCSE sector in Milton Keynes

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.


The Stroke Association - Creating a centralised digital platform for group volunteers to connect, access information and share resources

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Inclusion London - Enabling Deaf & Disabled People’s Organisations to amplify Disabled people's voices

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

REUSE NETWORK - E-commerce - online sales of reusable essentials

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

The Wildlife Trust for Lancashire, Manchester and North Merseyside - An integrated platform to support first online interactions with our green wellbeing service (Myplace)

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Age UK Oxfordshire - Create an online booking system for exercise classes, supported by an integrated database, using off-the-shelf tools

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Just Like Us - Prototyping an online resource database and training solution for educators delivering LGBT+ curriculum

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Chiltern Music Therapy - Prototyping a digital solution to support digital music therapy provision to vulnerable people

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.


The Co-operative College - Cooperative learning: digital disability engagement

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Turner Contemporary - Designing and piloting online creative engagement for over 65s

Find out more about the problem they were trying to solve, the solution they created and various resources that came out of the project.

Image by jplenio from Pixabay













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